![]() ![]() It‘s actually the only component that got through the shitstorm unscathed, and rightfully so. So here goes a shoutout to Kevin Riepl‘s great music. People who know me also know I‘m a film score nut. However, the game crashed as soon as I reached the cargo tram rails, so I was forced to go vanilla again. As I said above, I originally wanted to play the game with the TemplarGFX overhaul mod. I mean, where‘s the fun in doing what has been done so often already? So, let‘s see if the years have left the game in a different place than at launch. ![]() But everyone expecting to see the poison flow will be disappointed… largely. Of course, I will voice my own problems with the game. Oh, one last thing I feel necessary to point out, given the subject matter: This will not be a rant. This won‘t follow the usual essay structure rather, I‘ll write down my stray thoughts as they come in and order them in chronological fashion when possible. Enough to spark the idea of writing a small retrospective now that Alien Isolation has washed out the sour taste of this game from our collective mouths and a few years have passed. I completed the campaign in three sessions, I think, and a lot went through my mind while doing so. I already reviewed Colonial Marines wayback when, but I recently replayed the main campaign to try out the TemplarGFX overhaul. ![]()
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